Well, yeah... more game theories

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Posted by AsianPersuasion at cx600006-a.hmpt1.va.home.com on August 27, 2001 at 19:03:53:

In Reply to: J&SB could work as a point-&-click adventure game posted by Naughty_Sauce on August 27, 2001 at 17:58:35:

I've played that game. It was good (as was the Duckman game) but PC gamers aren't going to be the first medium companies approach. Point and click games, no matter how good, just don't have the numbers. Hell, I loved Maniac Mansion (another point and clicker) but there's only so much you can do.

Still, it COULD work. Sure, there was Virtual Stupidity but there were also the horrid SNES and Genesis versions. And, typically, console games are the first medium developers will flock to nowadays.

Like I said, it COULD work, but chances are, unless Kevin has heavy creative control of the license, it'd be garbage. Mike Judge had said creative control of Virtual Stupidity but not so much of the console games and they were garbage. If Kevin were to oversee the project then, yes, it could work.

But chances are, he wouldn't. It seems like the mediums he chooses to work with are those close to his heart in animation, motion pictures and comics. Who knows, though... I've never heard him not say anything about games. And he did have games in both Mallrats and Chasing Amy, so maybe there's a hidden passion he has yet to express to the world?

I mean, you can only be so geeky while maintaining a hip side. And, as a gamer, it doesn't get much geekier than games. Except for comics... and he's already admitted to that. A closet gamer to save grace? Who knows...

: Have you ever played Beavis and Butthead in Virtual Stupidity? It's featured in next month's issue of PC Gamer, in an article titled "Top 50 Games of All Time" or something like that. I'm not sure exactly where it placed, but it's not the only comedy based game on the list. Maybe you've played one of LucasArts' many classic adventure games like Grim Fandango, the Monkey Island series, Sam and Max Hit The Road, etc...

: Having played most of those games myself, I think Jay and Silent Bob would work extremely well in the classic point-and-click adventure genre. Imagine the all the detail that Kevin & crew could put into an interactive View Askewniverse. Damn, I think I just filled the cup.

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